java - Libgdx game crashes -
my libgdx game crashes sometimes. have no idea why, don't think worth posting code yet, before knowing comoing from. running game on windows. here console output:
# fatal error has been detected java runtime environment:# # internal error (os_windows_x86.cpp:144), pid=12252, tid=14156 # guarantee(result == exception_continue_execution) failed: unexpected result toplevelexceptionfilter # # jre version: java(tm) se runtime environment (8.0_65-b17) (build 1.8.0_65-b17) # java vm: java hotspot(tm) 64-bit server vm (25.65-b01 mixed mode windows-amd64 compressed oops) # failed write core dump. minidumps not enabled default on client versions of windows # # error report file more information saved as: # c:\...\assets\hs_err_pid12252.log # # if submit bug report, please visit: # http://bugreport.java.com/bugreport/crash.jsp # crash happened outside java virtual machine in native code. # see problematic frame report bug. # # process finished exit code 1
where error come from? have box2d, shapes, bodies...?
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