codenameone - Websocket with codename one -


will be able use same websocket code js too? or there special code needed depending on platform?

also able extend urlimage.createtostorage() method load our own websocket based backend rather url? , possible make work seamless in devices?

it possible use websockets connection javascript build see this discussion. notice if need connect different server origin need proxy request keep same origin behavior.

you can't override create methods of urlimage static. can download files thru websocket , open them using encodedimage.create method accepts byte array.


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