javascript - Is there any method for `WebGLRenderingContext` as in `CanvasRenderingContext2D.getImageData()`? -


suppose can imagedata canvasrenderingcontext2d.

var element = document.getelementbyid('somecanvas'); var context = element.getcontext('2d'); var imagedata = context.getimagedata(0, 0, width, height); 

i wonder if can done webglrenderingcontext well?

var element = document.getelementbyid('somecanvas'); var context = element.getcontext('webgl'); /* image data ... */ 

thank lot!

it doesn't work same can of pixels in drawing buffer using webglrenderingcontext.readpixels. make sure call before exit event rendered pixels.

var context = element.getcontext('webgl'); var pixels = new uint8array(context.drawingbufferwidth * context.drawingbufferheight * 4); context.readpixels(   0,    0,    context.drawingbufferwidth,    context.drawingbufferheight,    context.rgba,    context.unsigned_byte,    pixels); 

Comments

Popular posts from this blog

compilation - PHP install fails on Ubuntu 14 (make: *** [sapi/cli/php] Error 1) PHP 5.6.20 -

sql - Postgresql tables exists, but getting "relation does not exist" when querying -

java - nested exception is org.hibernate.exception.SQLGrammarException: could not extract ResultSet Hibernate+SpringMVC -